Another POC because I am pretty happy with the result :)
This will be displaying the current state of the corresponding value (damage / range / rate) - and it will work like it did "back in the day" - so there are 5 divisions indicated by their max value in numerics and with linear scaling on the way - per division.
I added some screenshots of the original flash game to show that I am doing my best to keep the functionality and style as close to the original as I can. At some point later I will go through all the assets and make them even more similar/better, e.g. replace the plain color with a gradient like in the original :)
After only seeing blueprints and nothing happening on screen I am very happy to finally be able to see and present something, so this is why there are a lot of POCs lately.
This might be the last one as the GUIs are almost done and there is not much to show left, I guess. Maybe when I am implementing the turrets? That will be some work :D